JJsLegacy wrote:1. Does the panic button make a straight call and has no popup warning etc? Freaks me out a bit having that so easy to bump if so. Frankly I will likely never use the panic from the smartthings app - by the time smartthings opened and refreshed I would be dead

It does instantly set it off, and that's a really good point. Would hate to have cops show up guns drawn for what amounts to a butt-dial. Might see about some sort of double (or maybe triple) press with a timer to reset it back to #1 if it wasn't completed.
JJsLegacy wrote:2. Is the zones of 12 in the service manager and 8 switches set that way to any reason? Any limits or just decided on those numbers?
12 and 8 refer to two different things related to zones. I should make these constants..
12 is the number of status tiles on the main window and is the maximum number of faults that'll be displayed there. That number was chosen for uniformity in the UI, and could easily be increased or decreased according to your tastes and needs.
8 is the number of virtual switches, which was chosen because it's the number of hardwired zones on the most common Vista panels. That can also be changed as necessary. Few more places to change this one, I think.
JJsLegacy wrote:3. Can I rename the 8 switches that are created to match my zones or will that break the process of turning the virtual switch on? ( I haven't changed them yet)
You should be able to change these without issue, but it'll take a little bit of a rework since it's done with a loop currently. You can find that particular piece of code in addExistingDevices() in service_manager.groovy. The label is the bit you'd change.
JJsLegacy wrote:One issue I see so far is when I trip a zone the corresponding switch I setup does not seem to change state. Not sure if there is more I need to do. I edited switch#8 and put in a 5 for example for zone 5 but state never changes as I open the window and leave it open. I do see a "5" in the red circle showing the fault in the smartapp so I know it's detecting it.
I'll see if I can reproduce this. At least we're seeing it in the tiles!
Thanks for the feedback!